Light keeps its own notes. An instrumentation laboratory exploring fractured optical glass, chromatic dispersion, and deterministic refraction.
Control refractive index, Abbe dispersion, micro-surface roughness, and volumetric absorption directly in hardware-accelerated WebGL.
Every material refracts wavelength as a curve, never a scalar. We trace Fraunhofer lines across deterministic silicon and fused quartz.
| MEDIUM | COMPOSITION | INDEX (nd) | ABBE (Vd) | CLASSIFICATION |
|---|---|---|---|---|
| Vacuum | Empty space | 1.0000 | ∞ | [Baseline] |
| Air (STP) | 78% N₂ / 21% O₂ | 1.0003 | — | [Reference] |
| Pure Water | H₂O at 20°C | 1.3330 | 55.7 | [Liquid] |
| N-BK7 Crown | Borosilicate Glass | 1.5200 | 58.6 | [Standard] |
| Fused Silica | Synthetic Quartz | 1.4585 | 67.8 | [UV Grade] |
| Sapphire | Al₂O₃ Monocrystal | 1.7700 | 72.2 | [Hard Optic] |
| Diamond | Pure Carbon Matrix | 2.4170 | 55.3 | [Extreme] |
Trace individual wavelengths F (486.1nm), d (587.6nm), and C (656.3nm) to calculate precise Abbe Vd chromatic distortion.
Harmonic superposition simulates physical phase interference at boundaries with sub-micron wavefront fidelity.
Non-uniform internal cleavage lines scatter light at micro-angles without breaking macroscopic light transmission paths.
Access the full library of procedural glass shaders, dispersion curves, and real-time caustic solvers.
Complete programmatic access to the optical ray dispersion engine, Fraunhofer spectral database, and WebGL workbench.
Dedicated hardware raytracing instances with custom glass melt curves and physical spectrophotometer data import.
Eliminate spherical aberration. Trace continuous dispersion trajectories across real-time hardware in seconds.